Joe joins his school's basketball team, but finds that the players are disorganized and lacking in discipline--so he sets out to use the skills he has learned in kung fu to bring the other players together as a functioning team.
A new threat -- something ancient and evil -- faces the world of Erdas and four young heroes and their spirit animals are determined to stop it as they embark on a desperate journey that takes them deep underground and to the far corners of the world. (Sequel to: Immortal Guardians)
Clover, who wants to change her bad luck, accepts a volunteer position at a pet adoption agency unlike any other and soon finds herself in a world of fairy horses, dragons with temperamental snouts, wizards, princesses, and, unfortunately, witches.
In Fortune Falls, where superstitions are real, and all children must pass regular "luck tests" to see if they are worthy, ill-fortuned Sadie has always been deemed as unlucky, and shunted aside for her luckier younger brother--but when she finds an unusually intelligent black cat named Jinx, her fortunes begin to change for the better.
Petrel is an outcast on the ancient ship, an icebreaker, that has been following the same course for 300 years. In that time, the ship's crew has forgotten its original purpose and broken into three warring tribes. Everyone has a tribe except Petrel. Nicknamed the Nothing Girl, Petrel has been ostracized ever since her parents were thrown overboard as punishment for a terrible crime. But Petrel is a survivor. She lives in the ship's darkest corners, and trusts no one except two large gray rats - that is, until a mysterious boy is discovered barely alive on an iceberg, and brought onto the ship. He claims to have forgotten even his name. The tribes don't trust strangers, so Petrel hides the boy, hoping he will be her friend. What she doesn't know is that the ship guards a secret - a secret the boy has been sent to destroy." -- Provided by publisher.
Seven-year-old Shaquille O'Neal, a talented basketball and video game player, learns to share the spotlight with his cousin Barry when the youngsters work together to earn money by watering plants.
Althought Felina the cat queen is gone, the subway tunnels are still dangerous, not only because of Hopper's rogue brother Pup and his arachnid companion Hacklemesh, but also due to a secret Firren has been hiding that worries her more than the disappearance of her daughter, Hope. Includes a bonus story, ATLANTIA RISING: How it All Began. (Mouseheart #3)
Presents introductory information and trivia on a wide range of subjects, including the animal kingdom, the environment, geography, science, sports, popular culture, and United States history.
Moving to Hillcrest, Ohio, when his adoptive father accepts a temporary job, twelve-year-old Jeremiah, a heart transplant recipient, has sixty days to find a baseball team to coach.
Stick Dog and his team of strays are off on another outrageous canine caper. To snatch some breakfast treats for his hungry pals, Stick Dog will need to stop a moving truck, outfox a man on a telephone pole, and calm down a very caffeinated Karen. But that's not all. He'll also need to manage the greatest confrontation in history when his good friend Poo-Poo comes face-to-face with the ultimate enemy--a squirrel. With Stick Dog's smarts, daring, loyalty--and patience--he just might lead his buddies to the best breakfast ever.
An eleven-year-old boy with a massive nose becomes an unlikely superhero when a criminal organization plots to destroy his school.
The witch Grunhilda takes a job in an elementary school lunchroom.