In Victorian England Grubb, an orphan about twelve years old, escapes his life of drudgery as a chimney sweep's apprentice and finds himself in a very strange house filled with magical objects and creatures, but soon he learns that there are dark forces seeking his new master.
Contest-crazed twelve-year-old Ben uses his wits and way with words in hopes of winning a prize that will keep his family from being evicted until his mother can pass her final CPA examination.
Assisting her grandmother's investigation of her grandfather's fate during the Vietnam War, Mai struggles to adapt to an unfamiliar culture while redefining her sense of family.
Moonpenny is a tiny island in a great lake. When the summer people leave and the ferries stop running, just the tried-and-true islanders are left behind. Flor and her best, her perfect friend, Sylvie, are the only eleven-year-olds for miles and miles -- and Flor couldn't be happier. But come the end of summer, unthinkable things begin to happen. Meanwhile, a geologist and his peculiar daughter arrive to excavate prehistoric trilobites, one of the first creatures to develop sight. Soon Flor is helping them. As her own ability to see her life on this little lump of limestone evolves, she faces truths about those she loves -- and about herself -- she never imagined.
In this compilation of three separately published books, Sofia Martinez, her sisters, and her cousins cope with the everyday problems of a happy Hispanic American family.
In order to figure out why robotic versions of history's greatest scientists and inventors keep going haywire, siblings Nick and Tesla create a gadget glove.
Otis Dooda's adventures in a New York City apartment building continue as he gets baby carrots jammed up his nose while competing against Sid Frackas for the title of the greatest Lego genius who ever lived.
Advises on how to choose and care for a pet dog.
Thirty-six eerie short tales, most of which were originally published on the blog of the same name, relate to an imaginary museum of creepy artifacts and are arranged into such thematic "drawers" as love, luck, song, and fairy tales.
Defying her mother's wishes and the Tooth Fairy Guild, Cory quits her tooth fairy training to explore such things as babysitting an adventurous Humpty Dumpty and helping Suzy organize her seashells by the seashore until, at last, Cory discovers a power she never knew she had.
"When seventh-grader Mitch Sloan moves to Jonasburg, Indiana, he uses his exceptional skills in math, money, and sports statistics to make friends--but gets in over his head when he starts a football betting ring"-- Provided by publisher.
Fourth-grader Bakari Katari Johnson is having a really bad day--class bullies Tariq and Keisha are mad at him, his best friend Wardell has nominated him for hall monitor, a pack of ice zombies from a frozen world are demanding he return the magic ring that Keisha has, and somehow he has to find a way to save the school.